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	<title>Comments on: OSDL drops staff coders</title>
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	<link>http://www.outflux.net/blog/archives/2006/12/04/osdl-drops-staff-coders/</link>
	<description>code is freedom -- patching my itch</description>
	<pubDate>Tue, 06 Jan 2009 20:58:09 +0000</pubDate>
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		<title>By: jenn-ay</title>
		<link>http://www.outflux.net/blog/archives/2006/12/04/osdl-drops-staff-coders/#comment-528</link>
		<dc:creator>jenn-ay</dc:creator>
		<pubDate>Wed, 06 Dec 2006 20:40:28 +0000</pubDate>
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		<description>Very crummy, regarding the layoffs. :(

That's a great list of games, though.  My FIL is hugely into the Rails games, so it's become a tradition to play at family gatherings when we can.  We bought him Lunar Rails not long ago, which is set on the [colonized] moon, tweaks a few of the standard rules here and there, and has this funky 3D-mapped-to-2D setup.</description>
		<content:encoded><![CDATA[<p>Very crummy, regarding the layoffs. :(</p>
<p>That&#8217;s a great list of games, though.  My FIL is hugely into the Rails games, so it&#8217;s become a tradition to play at family gatherings when we can.  We bought him Lunar Rails not long ago, which is set on the [colonized] moon, tweaks a few of the standard rules here and there, and has this funky 3D-mapped-to-2D setup.</p>
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